Concept

Zermelo navigation — where it appears

Finding the quickest route through a moving medium. Its cost is the ground length divided by the speed made good along the step, which is exact while the flow is slower than the vehicle, and its answers are not the shortest routes.

Named by 3 essays across one field — each of them below, with the objects they name alongside it.

Named alongside it

The objects these essays reach for when they reach for this one.

AsymmetryCostFlow fieldOptimal controlPurposeShortest pathVerificationAnisotropyAreaCatchmentClosed formConvergence

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