Discrete global grid — where it appears
Named by 10 essays across one field — each of them below, with the objects they name alongside it.
An address is an area
A cell identifier does not name a place, it names a region — so its precision is an area rather than a length. On the obvious lon/lat scheme that area varies by a factor of 10 at level 4 and 163 at level 8, and the factor doubles with every level: the same identifier length means less ground the further north it is used.
Hexagons cannot tile the sphere
Hexagons are the best cell shape a plane offers and the sphere will not take them. Euler's formula forces exactly twelve pentagons into any such tiling — twelve at 42 cells and twelve at 642, while the hexagon count rises twenty-one-fold — and each of the twelve is measurably smaller than the hexagons around it.
A cell system trades area for shape
A grid can hold every cell to exactly the same area or hold every cell nearly square, and the measurement says it cannot do both: the equal-area cube's areas agree to a part in a thousand and its worst cell is 1.29 times as long as it is wide, while the tangent-warped cube holds shape to 1.19 and lets area vary by 20 per cent.
A query is a disc, and a disc is not a cell
Everything a cell system does is an address lookup except the one question anybody actually asks it: find everything within five kilometres of here. That is a disc, and the number of cells it fetches is not its area divided by a cell's — at the radii a query is really made at, it is three to seventeen times that.
The address is a curve through the sphere
A database does not fetch a set of cells, it reads ranges of identifiers — so the cost of a query is how many runs its cells form, not how many cells it needs. Hilbert order wins that measurement and loses the one usually quoted for it: its neighbouring cells are further apart in identifier than row-major's, on average and at worst.
The same data on two grids
Five essays have addressed, queried and ordered cells within one scheme and nobody has moved a number between two. Doing it exactly — area-weighted, both directions — preserves the total to 2 × 10⁻¹⁶ and loses 39 per cent of the field's own standard deviation in a single round trip; six round trips leave 23 per cent of its variance. The quantity that would reveal the damage is the one that never moves.
Cells that are rectangles in no coordinate
The previous rung measured what moving a field between two cell schemes costs, and did it between two schemes whose cells are longitude–latitude rectangles — which is what made every overlap a rectangle with a closed-form area. The schemes anybody actually argues about have cells that are rectangles in no coordinate, and their overlaps have to be clipped.
The same number of cells, in two shapes
Moving a field between two cell schemes loses 18 per cent of it per cell in one geometry and 39 in another, and the earlier measurement could not say whether that was the shape of the cells or the ratio of their sizes, because changing the schemes changed both. Holding the counts settles it: the count ratio decides most of the loss, and the shape is still worth a quarter of the field.
A cell's children do not fit inside it
Ten rungs price one cell system at one resolution, and every one of them is used hierarchically. A hexagonal hierarchy does not nest: at the aperture-seven scheme the discrete global grids use, one fourteenth of a parent is covered by no child of its own, exactly, and each of the six ring children is eleven twelfths inside.
The orientation is a policy
A polyhedral cell system has three free angles nobody scores. They cannot improve it: rotating the solid rotates every cell rigidly, so the distribution of cell areas is identical for every orientation there is. What they decide is who stands on the bad cells — and the eight cities measured here get a spread of cell area of 1.00 under the best turn and 1.50 under the worst.
Named alongside it
The objects these essays reach for when they reach for this one.
AggregationCellLocalityAddressAnisotropyAreaCell systemHierarchyClosed formConservationInterpolationRebinning